官网:http://aescripts.com/tutorials/announcing-plexus-2/文章源自狐狸影视城-https://fox-studio.net/2010.html
文章源自狐狸影视城-https://fox-studio.net/2010.html
新特性预览:文章源自狐狸影视城-https://fox-studio.net/2010.html
文章源自狐狸影视城-https://fox-studio.net/2010.html
文章源自狐狸影视城-https://fox-studio.net/2010.html
We are very excited to introduce the next feature-filled version of Plexus. Plexus has been very well received by the community and we love seeing all the work that is created with it. We have also received numerous requests asking for new features and have put tremendous effort into developing these new features. 文章源自狐狸影视城-https://fox-studio.net/2010.html
There are many new exciting possibilities using the new version and we hope it』ll be an invaluable part of your toolkit. 文章源自狐狸影视城-https://fox-studio.net/2010.html
You can watch the Quick Demo of some of the new features in Plexus or scroll down to see the list of new features. Also be sure to checkout some great new pieces created by our beta testers using Plexus 2. 文章源自狐狸影视城-https://fox-studio.net/2010.html
Plexus 2 will be released in the first week of September. 文章源自狐狸影视城-https://fox-studio.net/2010.html
AE 的粒子特效插件 Plexus 2 即将于九月份的第一周面世。面世。文章源自狐狸影视城-https://fox-studio.net/2010.html
Note: If you』ve purchased Plexus on after July 1st, you』ll get Plexus 2 for free. 文章源自狐狸影视城-https://fox-studio.net/2010.html
New Features in Plexus 2:(新特性)
1. New Layers Object(新的层物体)文章源自狐狸影视城-https://fox-studio.net/2010.html
文章源自狐狸影视城-https://fox-studio.net/2010.html
Get Point Data from not just Point Lights, but also 3D Null Layers, Spot Lights and all 3D Layers in the composition. 文章源自狐狸影视城-https://fox-studio.net/2010.html
You can use 3D Tracking data directly without any expressions. 文章源自狐狸影视城-https://fox-studio.net/2010.html
在合成里得到点数据不仅仅只是点光源, 而且还有 3 d 空物体层, 聚光灯和所有 3 d 层。文章源自狐狸影视城-https://fox-studio.net/2010.html
现在可以不用任何表达式就直接使用 3D 跟踪得到的数据了。文章源自狐狸影视城-https://fox-studio.net/2010.html
2. Facets(面)文章源自狐狸影视城-https://fox-studio.net/2010.html
文章源自狐狸影视城-https://fox-studio.net/2010.html
Generate Facets between points and control its properties based on the distance between its vertices. 文章源自狐狸影视城-https://fox-studio.net/2010.html
You can use any lights in the composition to shade the Facets. 文章源自狐狸影视城-https://fox-studio.net/2010.html
3. Facet Effectors(面效果器)文章源自狐狸影视城-https://fox-studio.net/2010.html
文章源自狐狸影视城-https://fox-studio.net/2010.html
Modify Position, Color and Rotation properties of Facets using Noise Effector, 文章源自狐狸影视城-https://fox-studio.net/2010.html
Spherical Effector and Layer Map Effectors. 文章源自狐狸影视城-https://fox-studio.net/2010.html
4. Triangulation(三角效果)文章源自狐狸影视城-https://fox-studio.net/2010.html
文章源自狐狸影视城-https://fox-studio.net/2010.html
Triangulate point clouds and reconstruct geometry from points automatically. 文章源自狐狸影视城-https://fox-studio.net/2010.html
Control the properties of triangles based on the distance between vertices. 文章源自狐狸影视城-https://fox-studio.net/2010.html
Choose between Nearest Triangles, Outer Hull and Mesh Triangulation modes 文章源自狐狸影视城-https://fox-studio.net/2010.html
to achieve different types of Triangulation. 文章源自狐狸影视城-https://fox-studio.net/2010.html
5. Render Objects(渲染物体)文章源自狐狸影视城-https://fox-studio.net/2010.html
文章源自狐狸影视城-https://fox-studio.net/2010.html
Create multiple Render Objects to render multiple points/sprites/lines/facets 文章源自狐狸影视城-https://fox-studio.net/2010.html
using the same vertex data and control them using groups. 文章源自狐狸影视城-https://fox-studio.net/2010.html
6. Random Sprite Modes(随机 Sprite 模式)文章源自狐狸影视城-https://fox-studio.net/2010.html
文章源自狐狸影视城-https://fox-studio.net/2010.html
You can create sprites with random time sampling per vertex to create unique sprites. 文章源自狐狸影视城-https://fox-studio.net/2010.html
You can now also use non-square aspect ratio compositions as sprites. 文章源自狐狸影视城-https://fox-studio.net/2010.html
Also, you can choose between multiple looping modes. 文章源自狐狸影视城-https://fox-studio.net/2010.html
7. Improved OBJ Support(提升对 OBJ 的支持)文章源自狐狸影视城-https://fox-studio.net/2010.html
文章源自狐狸影视城-https://fox-studio.net/2010.html
OBJ File Sequences are automatically detected and relative paths are used for better project management. 文章源自狐狸影视城-https://fox-studio.net/2010.html
OBJ Facets are automatically imported and can be used to create Facets. 文章源自狐狸影视城-https://fox-studio.net/2010.html
自动检测 OBJ 文件序列并使用相对路径来进行项目管理。文章源自狐狸影视城-https://fox-studio.net/2010.html
OBJ 小平面也可以自动导入并用来创建小平面。文章源自狐狸影视城-https://fox-studio.net/2010.html
8. 3D Beams(三维曲线)文章源自狐狸影视城-https://fox-studio.net/2010.html
文章源自狐狸影视城-https://fox-studio.net/2010.html
Create Beams in between objects in between groups. 文章源自狐狸影视城-https://fox-studio.net/2010.html
Control the time of the beams and the range using Range Selector Animators. 文章源自狐狸影视城-https://fox-studio.net/2010.html
You can also create Bezier Beams, which are very helpful to create Infographics and other visualizations. 文章源自狐狸影视城-https://fox-studio.net/2010.html
9. 3D Splines(三维样条)文章源自狐狸影视城-https://fox-studio.net/2010.html
文章源自狐狸影视城-https://fox-studio.net/2010.html
Use Spotlights to create 3D Splines and control them in 3D space. 文章源自狐狸影视城-https://fox-studio.net/2010.html
You can also control the time and range of those splines using the Range Selector Animators. 文章源自狐狸影视城-https://fox-studio.net/2010.html
10. Instances & Echo(实体替换& 重影)文章源自狐狸影视城-https://fox-studio.net/2010.html
文章源自狐狸影视城-https://fox-studio.net/2010.html
Create multiple instances of existing Plexus objects and replicate them in 3D Space with Echo delay. 文章源自狐狸影视城-https://fox-studio.net/2010.html
You can also create nested instances (like nested comps) and have numerous instances. 文章源自狐狸影视城-https://fox-studio.net/2010.html
11.Instance Containers (OBJ Containers)文章源自狐狸影视城-https://fox-studio.net/2010.html
文章源自狐狸影视城-https://fox-studio.net/2010.html
You can create containers out of any shape using the new instance containers, even OBJs. 文章源自狐狸影视城-https://fox-studio.net/2010.html
You can contain all the vertices of a group/all groups in an arbitrary 3D shape. 文章源自狐狸影视城-https://fox-studio.net/2010.html
12. Time-Distance Smoothing文章源自狐狸影视城-https://fox-studio.net/2010.html
文章源自狐狸影视城-https://fox-studio.net/2010.html
Time-Distance smoothing helps you to smooth distance calculations over a period of time 文章源自狐狸影视城-https://fox-studio.net/2010.html
and avoid jitter or any sudden movements in the Plexus. 文章源自狐狸影视城-https://fox-studio.net/2010.html
13. Intuitive Graph based UI文章源自狐狸影视城-https://fox-studio.net/2010.html
文章源自狐狸影视城-https://fox-studio.net/2010.html
New Graph based UI helps you control various properties over distance/time with much more precision 文章源自狐狸影视城-https://fox-studio.net/2010.html
14. Adobe Illustrator Export(Ai 输出)文章源自狐狸影视城-https://fox-studio.net/2010.html
文章源自狐狸影视城-https://fox-studio.net/2010.html
Export SVG Files directly from Plexus, which can be opened by Illustrator or any other vector application. 文章源自狐狸影视城-https://fox-studio.net/2010.html
It helps users scale their designs to any print size resolutions. 文章源自狐狸影视城-https://fox-studio.net/2010.html
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