Plexus 2发布会,将于九月份面世

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2012年8月22日 评论 2,246 3593字

官网:http://aescripts.com/tutorials/announcing-plexus-2/

 

新特性预览:

 

 

We are very excited to introduce the next feature-filled version of Plexus. Plexus has been very well received by the community and we love seeing all the work that is created with it. We have also received numerous requests asking for new features and have put tremendous effort into developing these new features.

There are many new exciting possibilities using the new version and we hope it’ll be an invaluable part of your toolkit.

You can watch the Quick Demo of some of the new features in Plexus or scroll down to see the list of new features. Also be sure to checkout some great new pieces created by our beta testers using Plexus 2.

Plexus 2 will be released in the first week of September.

AE的粒子特效插件Plexus 2即将于九月份的第一周面世。面世。

Note: If you’ve purchased Plexus on after July 1st, you’ll get Plexus 2 for free.

New Features in Plexus 2:(新特性)

1. New Layers Object(新的层物体)

nulll_text_objects

Get Point Data from not just Point Lights, but also 3D Null Layers, Spot Lights and all 3D Layers in the composition.

You can use 3D Tracking data directly without any expressions.

在合成里得到点数据不仅仅只是点光源,而且还有3 d空物体层,聚光灯和所有3 d层。

现在可以不用任何表达式就直接使用3D跟踪得到的数据了。

2. Facets(面)

facets

Generate Facets between points and control its properties based on the distance between its vertices.

You can use any lights in the composition to shade the Facets.

在点之间生成小平面然后使用基于小面顶点间的距离来控制它的属性。可以接受合成中的任何光源的照明。

3. Facet Effectors(面效果器)

facet_effectors

Modify Position, Color and Rotation properties of Facets using Noise Effector,

Spherical Effector and Layer Map Effectors.

可以用噪波影响器(Noise Effector)、球形影响器(Spherical Effector)和图层贴图影响器来控制小面的位置、颜色和旋转属性。

4. Triangulation(三角效果)

triangulation

Triangulate point clouds and reconstruct geometry from points automatically.

Control the properties of triangles based on the distance between vertices.

Choose between Nearest Triangles, Outer Hull and Mesh Triangulation modes

to achieve different types of Triangulation.

5. Render Objects(渲染物体)

render_objects

Create multiple Render Objects to render multiple points/sprites/lines/facets

using the same vertex data and control them using groups.

6. Random Sprite Modes(随机Sprite模式)

random_sprites

You can create sprites with random time sampling per vertex to create unique sprites.

You can now also use non-square aspect ratio compositions as sprites.

Also, you can choose between multiple looping modes.

7. Improved OBJ Support(提升对OBJ的支持)

obj_support

OBJ File Sequences are automatically detected and relative paths are used for better project management.

OBJ Facets are automatically imported and can be used to create Facets.

自动检测OBJ文件序列并使用相对路径来进行项目管理。

OBJ小平面也可以自动导入并用来创建小平面。

8. 3D Beams(三维曲线)

3d_beams

Create Beams in between objects in between groups.

Control the time of the beams and the range using Range Selector Animators.

You can also create Bezier Beams, which are very helpful to create Infographics and other visualizations.

 

9. 3D Splines(三维样条)

3d_splines

Use Spotlights to create 3D Splines and control them in 3D space.

You can also control the time and range of those splines using the Range Selector Animators.

10. Instances & Echo(实体替换&重影)

instances_obj

Create multiple instances of existing Plexus objects and replicate them in 3D Space with Echo delay.

You can also create nested instances (like nested comps) and have numerous instances.

11.Instance Containers (OBJ Containers)

obj_containers

You can create containers out of any shape using the new instance containers, even OBJs.

You can contain all the vertices of a group/all groups in an arbitrary 3D shape.

12. Time-Distance Smoothing

time_dist_smooth

Time-Distance smoothing helps you to smooth distance calculations over a period of time

and avoid jitter or any sudden movements in the Plexus.

13. Intuitive Graph based UI

Graph_UI

New Graph based UI helps you control various properties over distance/time with much more precision

14. Adobe Illustrator Export(Ai输出)

plx_to_ai

Export SVG Files directly from Plexus, which can be opened by Illustrator or any other vector application.

It helps users scale their designs to any print size resolutions.

支持直接从Plexus中输出SVG文件,让Illustrator或者其他矢量软件打开,可以用来帮助用户把他们的设计缩放到任何适合打印的尺寸。

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  • 本文由 发表于 2012年8月22日
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