文章源自狐狸影视城-https://fox-studio.net/7008.html
文章源自狐狸影视城-https://fox-studio.net/7008.html
在这一系列的教程中我们将学习如何使用 C4D 特有的建模工作流程来创作我们的有生命力的多边形模型。我们见通过讨论多边形和使用它们的优点和缺点来开始我们的课程。之后以恐龙为例子,我们将对 C4D 的工作流程和组件、图层分类结合传统的多边形建模来对一个有机体进行彻头彻尾的构建。我们将覆盖那些能让你对多边形进行 延伸 切割 细化的多边形工具,从而让你得到细致且拥有完美曲线的模型作品。最终让你对 C4D 提供的强大、灵活 的建模环境有个很好的认识文章源自狐狸影视城-https://fox-studio.net/7008.html
In this series of lessons we』ll learn to use CINEMA 4D's unique modeling workflow to create organic polygon models. We'll start out by talking about what polygons are and what the advantages and disadvantages are of using them. Then, using a dinosaur as an example, we'll use CINEMA 4D's procedural, hierarchy-based workflow in combination with traditional polygon techniques to build an organic model from scratch. We'll cover polygon tools that will allow you to extrude, cut, or subdivide your geometry as well as generators that will allow you to work symmetrically and to see a smoothed version of your model as you work. In the end you'll have a great idea of the power and flexibility CINEMA 4D offers when building polygonal models. 文章源自狐狸影视城-https://fox-studio.net/7008.html
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2016 年 9 月 13 日 上午 11:36 2F
链接失效了 求补档
2013 年 3 月 29 日 下午 9:50 1F
中文在哪里
2013 年 3 月 30 日 下午 10:59 B1
@ zy 你在原帖地址问问原作者。