文章源自狐狸影视城-https://fox-studio.net/31136.html
Substance Designer 是一个基于节点的纹理合成工具,允许你创建实体文件或位图纹理。你可以用它创建纹理和烘焙纹理信息 (如:法线,置换,扭曲等)。文章源自狐狸影视城-https://fox-studio.net/31136.html
基于节点的纹理,允许非线性工作流程和快速迭代。文章源自狐狸影视城-https://fox-studio.net/31136.html
行业标准 PBR 贴图文章源自狐狸影视城-https://fox-studio.net/31136.html
基于物理的渲染和广泛的使用,超过 50 个 AAA 游戏项目。文章源自狐狸影视城-https://fox-studio.net/31136.html
文章源自狐狸影视城-https://fox-studio.net/31136.html
(下面还是介绍) 文章源自狐狸影视城-https://fox-studio.net/31136.html
PBR Viewport
The 3D View allows to visualize on your mesh all your texturing work in real time. 文章源自狐狸影视城-https://fox-studio.net/31136.html
Compatible with any game engine. 文章源自狐狸影视城-https://fox-studio.net/31136.html
Substance Designer lets you to create your own templates, making it compatible with any game engine on the market, or your in-house engine. 文章源自狐狸影视城-https://fox-studio.net/31136.html
The New Generation of Procedural Art 文章源自狐狸影视城-https://fox-studio.net/31136.html
Substance Designer 5 is powered by Substance Engine 2, the new iteration of the renown procedural technology developed by Allegorithmic. It unleashes an incredible power of expression and fosters a new form of digital creativity. 文章源自狐狸影视城-https://fox-studio.net/31136.html
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Substance Designer 5.3.5(2016 年 4 月发布) 文章源自狐狸影视城-https://fox-studio.net/31136.html
Bug 修复文章源自狐狸影视城-https://fox-studio.net/31136.html
【二维视图】 转换二维右键菜单选项可在任何节点上使用。文章源自狐狸影视城-https://fox-studio.net/31136.html
【二维视图】2d gizmo 在删除变化节点后仍然可编辑。文章源自狐狸影视城-https://fox-studio.net/31136.html
【三维视图】 环境路径不应显示在环境参数项下。文章源自狐狸影视城-https://fox-studio.net/31136.html
(实在翻译不了了,自己看!) 文章源自狐狸影视城-https://fox-studio.net/31136.html
[3D View] Post effects parameters are not saved in 3D resources 文章源自狐狸影视城-https://fox-studio.net/31136.html
[3D View] Toolbar menu does not behave like a regular menu 文章源自狐狸影视城-https://fox-studio.net/31136.html
[Preferences] Can』t set the 「Engine Cache limite」 higher than 4095 文章源自狐狸影视城-https://fox-studio.net/31136.html
[Preferences] Setting a default shader is not taken into account 文章源自狐狸影视城-https://fox-studio.net/31136.html
[Iray] Color parameters are not correctly retrieved 文章源自狐狸影视城-https://fox-studio.net/31136.html
[Iray] MDL material colors are reset 文章源自狐狸影视城-https://fox-studio.net/31136.html
[Iray] Bitmaps are not exported along with the MDL preset 文章源自狐狸影视城-https://fox-studio.net/31136.html
[IRay/Mac] Resizing 3D View makes Mac workstation crash 文章源自狐狸影视城-https://fox-studio.net/31136.html
[Graph] PSD Document fails to export 文章源自狐狸影视城-https://fox-studio.net/31136.html
[Graph] Incorrect displayed node size 文章源自狐狸影视城-https://fox-studio.net/31136.html
[Function Graph] Sample node input image is not editable if only one image is plugged 文章源自狐狸影视城-https://fox-studio.net/31136.html
[Engine] Crash when computing Fxmap graph 文章源自狐狸影视城-https://fox-studio.net/31136.html
[Engine OGL] Error in pixel processor generation 文章源自狐狸影视城-https://fox-studio.net/31136.html
[Gradient] Gradient Picker does not work on mac 文章源自狐狸影视城-https://fox-studio.net/31136.html
[PSD] 8bit image not correctly converted to 16bit 文章源自狐狸影视城-https://fox-studio.net/31136.html
[Parameters] Level histogram widget does not have the same height in color and grayscale 文章源自狐狸影视城-https://fox-studio.net/31136.html
[Console] Clicking on a cell scrolls the view horizontally 文章源自狐狸影视城-https://fox-studio.net/31136.html
[Explorer] Relocated 3d resource are not correctly opened in 3d view 文章源自狐狸影视城-https://fox-studio.net/31136.html
文章源自狐狸影视城-https://fox-studio.net/31136.html
文章源自狐狸影视城-https://fox-studio.net/31136.html