【2013年美国计算机协会盛会】12 Tutorials and Presentations From Siggraph 2013

2013年9月1日C4D 英文教程评论4,978

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标题:12 Tutorials and Presentations From Siggraph 2013文章源自狐狸影视城-https://fox-studio.net/9568.html

作者:GSG文章源自狐狸影视城-https://fox-studio.net/9568.html

来源:http://greyscalegorilla.com文章源自狐狸影视城-https://fox-studio.net/9568.html

翻译:千年骚狐文章源自狐狸影视城-https://fox-studio.net/9568.html

备注:Siggraph = Special Interest Group on Computer Graphics (美国计算机协会)计算机绘图专业组文章源自狐狸影视城-https://fox-studio.net/9568.html

-----------------------------------------------------------文章源自狐狸影视城-https://fox-studio.net/9568.html

12 Tutorials and Presentations From Siggraph 2013文章源自狐狸影视城-https://fox-studio.net/9568.html

2013年Siggraph(美国计算机协会)上的12个教程和演示文章源自狐狸影视城-https://fox-studio.net/9568.html

【2013年美国计算机协会盛会】12 Tutorials and Presentations From Siggraph 2013文章源自狐狸影视城-https://fox-studio.net/9568.html

This year’s Siggraph was full of great presentations from incredible film makers, designers, programmers, and artists that use Cinema 4D to help make their work. The talent and passion on stage this year was the best yet. Maxon and Cineversity have posted these recorded presentations for you to watch and see how these great artists (me totally excluded) do what they do. Be sure to follow the Cineversity Vimeo Channel for much more Cinema 4D related videos and tutorials.文章源自狐狸影视城-https://fox-studio.net/9568.html

今年的Siggraph(美国计算机协会)的视觉盛宴来自神奇的电影制作者,设计师,程序员和艺术家们,使用 Cinema 4D 帮助他们的工作。天赋和激情在这美丽年代上演。Maxon 和 Cineversity 过去发布的视频,看这些艺术家(排除我)他们的奇思妙想。作为业内人士,一定要关注 Cineversity Vimeo Channel 更多的 Cinema 4D 相关的视频和教程。文章源自狐狸影视城-https://fox-studio.net/9568.html

 文章源自狐狸影视城-https://fox-studio.net/9568.html

Imaginary Forces

(工作室名称)文章源自狐狸影视城-https://fox-studio.net/9568.html

In this presentation, Miguel Lee, Ryan Summers and Eric Mason demonstrate how Imaginary Forces created the opening title and main-on-end sequence for Pacific Rim. It even includes an unexpected shout out to GSG’s HDRI Studio Pack and how they used it when making the titles.文章源自狐狸影视城-https://fox-studio.net/9568.html

这段视频,Miguel Lee、Ryan Summers 和 Eric Mason 展示 Imaginary Forces 公司如何制作环太平洋(Pacific)片头标题和一系列的字幕(主要在结尾)。意料之外的它竟然使用了GSG的 HDRI Studio Pack (环境插件),以及他们是如何使用的。文章源自狐狸影视城-https://fox-studio.net/9568.html

文章源自狐狸影视城-https://fox-studio.net/9568.html

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Anthony Scott Burns

安东尼·斯科特·伯恩斯(多伦多艺术家和音乐家)

In this presentation, Anthony Scott Burns demonstrates creative visual effects techniques used in several projects, including his short film Tron:Destiny. I loved his DIY attitude for putting great VFX together on a budget.文章源自狐狸影视城-https://fox-studio.net/9568.html

这个视频中,Anthony Scott Vurns 使用若干工程展示创意视觉效果技术。包括他的短片 Tron:Destiny。我喜欢他DIY的态度,用低成本制作出惊叹的视觉效果。文章源自狐狸影视城-https://fox-studio.net/9568.html

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Casey Hupke

(凯西·胡普克,动画设计师)文章源自狐狸影视城-https://fox-studio.net/9568.html

In this presentation, Casey demonstrates the X-Particles 2 plugin for CINEMA 4D, as well as the upcoming Krakatoa Render plugin. Casey is such a great guy to be around. Positive, helpful, and really really FUN!文章源自狐狸影视城-https://fox-studio.net/9568.html

这个短片中,Casey 演示 Cinema 4D 的 X-Particles 2 插件,以及即将面世的 Krakatoa 渲染插件。Casey 是个如此有趣、积极和友善。真的很有趣。文章源自狐狸影视城-https://fox-studio.net/9568.html

文章源自狐狸影视城-https://fox-studio.net/9568.html

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Greyscalegorilla: Nick Campbell Day 1 and 2

(灰猩猩大大,尼克·坎贝尔,一二部分文章源自狐狸影视城-https://fox-studio.net/9568.html

In this presentation, Nick demonstrates his favorite new features in CINEMA 4D R15, including the new GI options, Team Render, Kerning and Grass. Nick also previews some upcoming new features in Transform 2.0 and recent updates to Light Kit Pro.文章源自狐狸影视城-https://fox-studio.net/9568.html

这个视频,Nick 介绍他的最爱 Cinema 4D R15 新功能,包含新的 GI(Global Illumination 全局光照)选项,Team Render,Kerning 和 Grass。Nick 也会介绍一些即将发布新的 Transform 2.0(C4D的破碎插件)和最近更新的 Light Kit Pro(GSG的灯光插件)。文章源自狐狸影视城-https://fox-studio.net/9568.html

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 文章源自狐狸影视城-https://fox-studio.net/9568.html

Greyscalegorilla: Nick Campbell Day 3

(灰猩猩大大,尼克·坎贝尔,第三部分文章源自狐狸影视城-https://fox-studio.net/9568.html

In this presentation, Nick demonstrates digs deeper into the new Global Illumination options in CINEMA 4D R15, focusing on Light Mapping. He also demonstrates Team Render and Kerning.文章源自狐狸影视城-https://fox-studio.net/9568.html

这个视频中,Nick 深度介绍 Cinema 4D R15 新的全局光照(Global Illumination)选项。聚焦灯光映射。也同样介绍了 Team Render 和 Kerning。文章源自狐狸影视城-https://fox-studio.net/9568.html

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Gene Magtoto

(动画设计师)文章源自狐狸影视城-https://fox-studio.net/9568.html

In this presentation, Gene Magtoto demonstrates workflow and technical direction tips used by The Sequence Group on cinematics for the video game “Remember Me”.文章源自狐狸影视城-https://fox-studio.net/9568.html

这个视频,Genen Magtoto 演示视频游戏“Remember Me”的电影艺术使用序列组的工作流程工作流程和一些建议。文章源自狐狸影视城-https://fox-studio.net/9568.html

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Robert Hranitzky Day 1 2 and 3

罗伯特·赫拉尼茨基 三部曲文章源自狐狸影视城-https://fox-studio.net/9568.html

Robert Hranitzky demonstrates the Cineware workflow with After Effects CC and CINEMA 4D Lite, featuring three exciting projects. I posted all three of these videos because Robert did a great job in changing it up every day.文章源自狐狸影视城-https://fox-studio.net/9568.html

Robert Hranitzky 演示 After Effects cc 的 Cineware 和 Cinema 4D Lite 的工作流程,并展示三个精彩的工程。文章源自狐狸影视城-https://fox-studio.net/9568.html

文章源自狐狸影视城-https://fox-studio.net/9568.html

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Jack Bransfield

In this presentation, Jack demonstrates how to integrate 3D elements into OS X applications using Apple’s Scene Kit API. It’s a very new way to think about how to use Cinema 4D for live interactive applications.文章源自狐狸影视城-https://fox-studio.net/9568.html

这个演示,Jack 介绍如何使用苹果的 Scene Kit API 结合3D元素到 OS X 应用程序。这是个关于如何使用 Cinema 4D live 交互式应用程序的非常好的创新想法。文章源自狐狸影视城-https://fox-studio.net/9568.html

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Chris Korn

克利斯·可恩文章源自狐狸影视城-https://fox-studio.net/9568.html

In this presentation, Chris Korn demonstrates how he created a Cicada alien using the Sculpting tools in CINEMA 4D R15, including sculpting on polys, Project Mesh, Mirroring, Interactive Flood and Amplify. Holy crap, can this guy model.文章源自狐狸影视城-https://fox-studio.net/9568.html

在这个视频中 Chris Dorn 介绍如何使用 Cinema 4D R15 的雕刻工具(Sculpting tools)创建一个外星生物,包括多边形雕刻(sculpting on polys),网格映射(Project Mesh),镜像(Mirroring),交互式流体(Flood)和放大刷(Amplify),神奇的物种模型。文章源自狐狸影视城-https://fox-studio.net/9568.html

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 文章源自狐狸影视城-https://fox-studio.net/9568.html

Marc Potocnik

This video combines three presentations of overlapping content by Marc Potocnik at Siggraph 2013. Marc demonstrates his techniques for lighting quickly without Global Illumination.文章源自狐狸影视城-https://fox-studio.net/9568.html

结合了三个相互重叠的内容视频。Marc 介绍了在没有全局光照的情况下的快速照明。文章源自狐狸影视城-https://fox-studio.net/9568.html

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千年骚狐
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